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Fixed in 0.1.2-preview



Found in [Package]


Issue ID




[Linux][Mouse][Editor] Mouse position is inconsistent with the Old Input.

Package: Input System


The Y value for the mouse position of the new Input System is incorrect. The 0 is supposed to be at the bottom, but it is reversed in the Editor.
The X value uses the same 0 point. But as the cursor moves farther away, the difference in value gets more noticeable.
ONLY in Linux Editor. NOT in Standalone Player.

1. Pull Github Project from:
2. Open Scene in: Assets -> QA -> Input_Test -> Scenes -> 02_Input
3. Enter Playmode in Editor
4. Call out the More Information menu on the side
5. Compare the mouse position between the old and the new.

Expected: The mouse position is consistent between the old and the new Input System.

Possibly dupe of:

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