Search Issue Tracker
Fixed in 1.4.0
Votes
0
Found in [Package]
1.2.0 ~ 1.3.0
Issue ID
1114253
Regression
Yes
[TextMesh Pro] UI Text gets out of Rect Transform bounds when changing left margin under Extra settings
UI Text gets out of Rect Transform bounds when changing left margin under Extra settings.
Steps to repro:
1. Create a new project.
2. Import 'Essential Resources' and 'Examples and Extras' form Windows > TextmeshPro.
3. Open the file 01- Single Line TextMesh Pro found under Assets -> TextMeshPro -> Examples & Extras -> Scenes
4. Hit Simple Example object in the hierarchy view
5. Open the Extra Settings rollout
6. Change Left margin to 100
7. Delete 0 at unit's place to make it 10.
Actual Result:
UI Text gets out of Rect Transform bounds when changing left margin under Extra settings.
Expected Result:
Text should move based on the percentage of the margins.
Reproducible in:
2019.1.0a13, 2018.3.0a11, 2018.3.0b11
Working Fine in:
2018.3.0a10
Environment:
Windows and Mac.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations
- IndexOutOfRangeException is thrown in NativePassCompiler when a graphics buffer is used in more than 5 render passes
- "Undo Stack Overflow" error is thrown, and Undo History is deleted when multiselected GameObjects are reparented to their GrandParents
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
Resolution Note (fix version 1.4.0):
The behavior has been resolved and will be fixed in the next release of the TMP package for Unity 2018.3.