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0
votes
Won't Fix

Would be nice to have support for Undo for Preset Libraries (Colors, Gra...

Editor - Other

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Apr 30, 2015

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Version/s: 5.1.0b4

I found myself replacing the wrong color in my Preset Library and wanted to get my old one back, but pressing Ctrl+Z to undo didn't ... Read more

8
votes
Postponed

[ES] Masking does not work on Tegra 4 in Unity 5

Mobile Rendering

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Mar 24, 2015

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Version/s: 5.0.0f4

Masking does not work on Tegra 4 Android device, with Unity 5 versions Read more

0
votes
Postponed

Reactivating a UI object that has an animator attached rebinds the animator

Animation

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Apr 28, 2015

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Version/s: 5.0.1p1

Steps to reproduce: 1. Open the attached project2. Open and play 'ButtonTestScene'3. Click the 'Play Anim' button4. While the animat... Read more

0
votes
Fixed

[WP8.1] Custom splash screen is zoomed in

WP8.1

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Apr 29, 2015

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Version/s: 5.1.0b5

To reproduce:1. Build & run the attached project. It has a custom splash screen setup2. Notice the the custom splash screen is d... Read more

0
votes
Fixed

Profiler->GPU usage: Hierarchy and Timeline modes are the same

Profiling

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Apr 30, 2015

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Version/s: 5.1.0b5

Profiler->GPU usage: Hierarchy and Timeline modes are the same 1 Create new project and open Profiler window2 Press Add Profiler-... Read more

0
votes
Not Reproducible
0
votes
Fixed

Wrong Quaternion Multiply Order in Document

Physics

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Apr 23, 2015

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Version/s: 5.0.1f1

Wrong quaternion multiply order in documentation.http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.htmlMultiply o... Read more

0
votes
Fixed

Browser throws error for missing function

WebGL

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Apr 27, 2015

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Version/s: 5.0.1p2

Read more

1
votes
Won't Fix

[SpeedTree] SPM not imported after saving it directly to project folder

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

WON'T FIX: Imports correctly after a wait To Reproduce: 1. Open any Unity project.2. Save any SPM file to Assets folder.3. Observe t... Read more

0
votes
Won't Fix

[SpeedTree] Prefab Materials saved in root folder after import

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduce: 1. Save an SPM file to /Assets folder.2. Observe that after it is imported all of the textured (except LOD) are saved ... Read more