Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.1p1
Issue ID
692939
Regression
Yes
Reactivating a UI object that has an animator attached rebinds the animator
Steps to reproduce:
1. Open the attached project
2. Open and play 'ButtonTestScene'
3. Click the 'Play Anim' button
4. While the animation is still playing click the 'Toggle Other Button' button
5. Click the 'Toggle Other Button' button again
6. Notice the 'Play Anim' button is stuck at the middle of the animation it was playing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Add comment