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[Android] Transition from lock screen to game sometimes corrupts Render ...
Steps to reproduce: 1) Download attached project ' LockScreenRTCorrupt.zip' and open in Unity. 2) Build and run project on a de... Read more
[Shaders] frac() on a constant in shader returns incorrect result
frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more
Reimporting specific prefab crashes editor
How to reproduce: 1. Create a new project 2. Drag and drop the attached prefab SR_Camera 3. Select it 4. Unity crashes Tested Win7 ... Read more
duplicating prefabs children causes other prefabs children to change mat...
Steps to reproduce (or watch gif): 1. Open attached project "test08.zip" 2. Open "test" scene 3. Select "Cube (1)/Sphere" 4. Add "re... Read more
[Editor] Changing game view size doesn't update Camera.ViewportToWorldPo...
Steps to reproduce: 1. Open attached project 2. Open scene "scene" 3. In game view, make sure that Maximize on play is checked and ... Read more
Closing Unity after minimising and maximising it results in a crash
Steps to reproduce: 1. Open attached project or create a new one. 2. Right after project finishes loading up minimise it 3. maximise... Read more
[MacEditor] Editor crashes when building without switching the platform ...
'Steps to reproduce: 1) Open the attached project. 2) Switch the platform to 'PC, Mac & Linux Standalone' in the Build Settings. 3) ... Read more
[shaders] Mac shader compiler runs out of memory on complex surface shad...
Importing "The Blacksmith: Characters" asset, the editor gives an error "Protocol error - failed to read correct magic number". The ... Read more
[iOS]Exception is thrown after splash screen appears when using Unity Ads
Steps to reproduce the issue: 1. Download attached project (link to the storage and share service is provided in the user’s email). ... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce: 1. Download and open attached project CoroutineProfileTest.zip 2. Open scene CoroutineProfileTest_scene 3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used
- The "Editor.CreateInspectorGUI" method is being called twice when the Console and the Inspector windows are in the same panel
- [Linux Editor Only] Unity crashes on strtol_l when importing a specific .obj file
- The composition string is not cleared and is transferred to another Input Field when the previous Input Field loses focus in the macOS Player
- ShadowCaster2D does not update when using Sprite flipbook animation