Search Issue Tracker
StandaloneInputModule misses input when using another InputModule(override)
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Attempt to press the on-screen button Expected resu... Read more
StandaloneInputModule is not processing when Window is not in Focus
Steps to reproduce:1. Download and open the attached project2. Enter playmode3. Observe console4. Click outside of the game view Exp... Read more
Changing Editor's color trough color picker causes InvalidOperationExcep...
To reproduce: 1.Download and open "897763ColorPickerBug.zip" project.2.Go to Edit->Preferences->Colors.3.Press on any color sl... Read more
Editor changes font and alignment on import
Duplicate of 888678, Editor team has a fix going in to trunk soon. Read more
AsyncOperation.isDone will not return true until the Editor window is re...
When async operations are executed in Editor mode (not playing any scenes), isDone never returns 'true', unless the Editor or any of... Read more
Application version string in PlayerSettings is listed under Mac App Sto...
Version string is listed under Mac App Store Options, however, Application.version returns this same string on other platforms as we... Read more
Realtime Shadows pass through lightmaped objects in mixed lighting
To reproduce:1. Unzip and open attached Unity project2. Open Lightmaperror scene3. Wait till baking is done Expected : Shadows from ... Read more
Animation transition from Entry node to a Default state not happening af...
How to reproduce:1. Open the attached project "animator-enable"2. Click on a "Cube" GameObject in Hierarchy and enter playmode2. Not... Read more
"* Assertion at ..\mono\mini\unwind.c:620, condition `cfa_reg != -1' not...
To reproduce: 1. Change computer's System Locale to Arabic (Algeria)2. Launch Unity3. Create new project4. After the project is open... Read more
[Linux Editor] Tooltips for Inspector items don't disappear until mouse ...
Tooltips for Inspector items frequently don't appear, until the mouse is clicked on them, and don't disappear after moving the mouse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used