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[iOS] build fails with UnauthorizedAccessException due to inaccessible S...
Inaccessible SharedPrecompiledHeaders from PlaybackEngines causes iOS build to fail along with UnauthorizedAccessException on MacOS ... Read more
Blend Tree - Can't delete root blend tree node from inside, but delete p...
You can't delete a blend tree when inside the blend tree node. If you try, a pop up appears "Are sure you want to delete". If you se... Read more
[Mac / Win Vulkan] CopyTexture of a part of the texture doesn't seem to ...
Steps:1. Open repro scene2. Hit play3. Observe console Expected result : tex.GetPixel color should be same as texel2 colorSee attach... Read more
Project Browser - Unhandled group assertion failures when Asset Store fi...
If the Asset Store filter in the Project Browser is selected before the results of a search are returned, assertion failures will oc... Read more
Some Resolutions in fullscreen can't be set under linux ubuntu
To reproduce:1) Open attached project2) Build and run for Linux3) Switch resolution with up and down keys Expected: All resolutions ... Read more
MainCamera's tag is set to "Untagged" instead of "MainCamera" when creat...
How to reproduce:1. Create a new project2. In the Hierarchy select "Main Camera"3. In the Inspector check its tag Expected result: M... Read more
[Threading] playing audio fails with error
-e: starting an audio source fails with threading enabled--repro on Canary73 and Nightly66 -repro:--open attached project--build&... Read more
Scripting Runtime Version is set to .NET 3.5 by default when creating ne...
The Scripting Runtime Version is currently set to .NET 3.5 by default on new projects. As of 2018.3 this should be .NET 4.x by defau... Read more
[Android] Fog settings on Orthographic camera produce different results ...
To reproduce:1. Open my attached project "OrthoFog.zip"2. (Optional) While in editor, Enter Play mode and click space several times ... Read more
Input system error states "Settings" when it should be "Project Settings".
Input System - Error message. When the input system is not set up correctly the error points to **Edit > Settings > Input** it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size