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SceneManager events in RuntimeInitializeLoadType.BeforeSceneLoad are onl...
To reproduce: 1. Open attached Unity project "SceneManagerEventsBug.zip" 2. Open "Scene 0" 3. Go into Play mode 4. Click "Load Singl... Read more
[Unity 5.6] Calling instantiate on a non-main thread crashes Editor inst...
Steps to reproduce: 1. Open the attached project 2. Open scene cc#1 3. Enter play mode Expected result: Error: "INTERNALL_CALL_Int... Read more
[Linux Editor] Input.inputString does not register a backspace '\b' char
Steps: 1. Download the attached project 2. Open "Assets/Scenes/TypingOfTheMath.unity" scene 3. Enter play mode 4. Type some characte... Read more
Cannot Quit Application from launcher using Unity>Quit nor cmd+Q
Cannot Quit Application from launcher using Unity>Quit nor cmd+Q Steps To Reproduce: 1. Open the unity application 2. From the laun... Read more
Mesh.CombineMeshes duplicates vertices
How to reproduce: 1. Download attached project file and run the "test" scene 2. Click the button "Combine" 3. Click on the created m... Read more
[Regression] Unity beta 'Choose components' section broken
How to reproduce: 1. Download "Windows Download Assistant" 2. Go next to "Choose components" section Actual result: There is no com... Read more
[Regression] Unity Crash on reimporting Animator Controller
How to reproduce: 1. Download attached project file 2. Select CrashOnUpdate folder and press Reimport Actual result: Unity crash wi... Read more
Crash in Unity::Joint::SetupAxes after trying to edit Hinge Joint in the...
Reproduction steps: 1. Create and open a new project; 2. Create empty Game object; 3. Add the Hinge joint to it; 4. Disable the Game... Read more
Editor freeze when selecting a specific scriptable object in the Project...
Steps to reproduce: 1. Open the attached project ("990921Freeze.zip") 2. Select: Assets/Influence/Influence Map Settings/"prey food ... Read more
System.Math.Round produces wrong result with .NET 3.5
To reproduce: 1. Open the project, attached by the tester ("SystemMathBug.zip") 2. Open the "scene" scene 3. Enter Play mode 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion