Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.0f3
Issue ID
993659
Regression
No
Crash in Unity::Joint::SetupAxes after trying to edit Hinge Joint in the Inspector on disabled GameObject
Reproduction steps:
1. Create and open a new project;
2. Create empty Game object;
3. Add the Hinge joint to it;
4. Disable the Game object;
5. Press "Edit Joint" button.
Expected results: Editor won't crash after trying to edit joint and/or will show an error message.
Actual results: Editor crash right after trying to edit Hinge joint.
Reproduced on: 2017.2.1p2, 2017.3.0p4, 2018.1.0b5, 2018.2.0a1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment