Search Issue Tracker

0
votes
By Design

Rotating objects around Y axis performs rotation around local axis

Scene/Game View

-

May 03, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) Open the attached project in Unity (rotation_bug.zip). 2) Open scene 'test'unity'. 3) Select the cube in the ... Read more

0
votes
Won't Fix

[GLES3][iOS] skip_variants DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE sho...

Mobile Graphics

-

Apr 25, 2016

-

Version/s: 5.3.3f1

Repro steps: 1) Open the project and TestScene.scene 2) Play in the Editor - notice the plain is blue 3) Open Player Settings and un... Read more

5
votes
Fixed

Unity does not include UnityEditor.iOS.Xcode in project file

iOS

-

May 02, 2016

-

Version/s: 5.4.0b15

How to reproduce: 1. Open a new project 2. Create a script and place it in a folder named 'Editor'. 3. Add "using UnityEditor.iOS.X... Read more

0
votes
By Design

[UNET] Client scatters Networked Prefabs with children and NetworkIdentity

Networking

-

May 03, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. open user attached project 2. open scene "TheScene" 3. build and run (HOST) 4. in the editor switch to "Login... Read more

0
votes
By Design

[Inspector] Debug mode doesn’t display correct tiling values for maps ot...

Inspector Functionality

-

May 04, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open the attached project 2. Open the available scene 3. Click the 'Cube' in scene view 4. In the Inspector t... Read more

3
votes
Won't Fix

[VR] Debug.DrawRay in VR appears in wrong position

XR SDK

-

May 03, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more

0
votes
Fixed
0
votes
Fixed

[UNET] Can't add similarly named scenes to NetworkManager

Networking

-

May 03, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1) open users attached project 2) open scene "theSceneLogin" 3) select NetworkManager 4) drag "theScene" from pr... Read more

0
votes
Fixed

[Material] renderQueue being changed (and not shown!) by inspector is co...

Shaders

-

Apr 26, 2016

-

Version/s: 5.3.4f1

Material's render queue is sometimes changed by the material inspector, which gets confusing really fast. And often requires changin... Read more

0
votes
Fixed

[Shaderlab:CustomEditor] work with non fixed function shader only

Shaders

-

May 03, 2016

-

Version/s: 5.3.2p2

Reproduction steps: 1. Open "New Unity Project 38" attached project. 2. Select "New Material" in the Project tab. 3. Notice that In... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.