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0
votes
Duplicate

Stereo Pan on AudioSource has no effect on audio generated with OnAudioF...

Audio

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Mar 04, 2017

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Version/s: 5.4.4p4

To reproduce:1. Open attached project "StereoPanGenSoundBugReport.zip"2. Open and Play "SineOsc" scene.3. Select "GeneratedSound" in... Read more

5
votes
Duplicate

[WASM] scene throws asm.setThrew

WebGL

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Mar 16, 2017

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Version/s: 5.6.0f1

-e: so this is only half broken, the scene throws an exception in editor too but when played in with WASM throws the error reported ... Read more

3
votes
Won't Fix

Empty build throws new warnings "FS.syncfs operations in flight at once,...

WebGL

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Mar 17, 2017

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Version/s: 5.5.2f1

-e: see title, new with 5.5, not seen in 5.4 -repro:--create new project--build and run for WebGL (tested and repro with Chrome and ... Read more

0
votes
Fixed

[Animation Window] Adding a keyframe outside of the clip range and undoi...

Animation

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Mar 17, 2017

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Version/s: 5.6.0f1

[Animation Window] Adding a keyframe outside of the clip range and undoing does not resize clip. Repro:- Open attached project.- Ope... Read more

0
votes
Duplicate

[WASM] WebGL build crashes when AudioSource.pitch changes

WebGL

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Mar 11, 2017

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Version/s: 5.6.0b11

Reproduction Steps:1- Open reproduction project and build for WebGL (Make sure WebAssembly is enabled).2- Run the build using a WebA... Read more

0
votes
Won't Fix

Game View flickers when assigning a RenderTexture to the Camera

Camera

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Mar 16, 2017

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Version/s: 5.6.0b11

Reproduction steps:1. Open the attached project;2. Open the main.unity scene and run it;3. Select the Main Camera object in the Hier... Read more

0
votes
Fixed

[Animator] Copy and pasting a State on a Synced Layer will cause the Sta...

Animation

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Mar 17, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project;2. Open the Controler in the Animator window;3. Observe that Layer2 is synced layer ... Read more

2
votes
By Design

Using SwitchActiveBuildTarget API does not fully switch build target

Build Pipeline

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Mar 17, 2017

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Version/s: 5.4.2f2

How to reproduce:1. Open user provided project2. In File/Build Settings, set build to Android.3. From Build menu, select 'Android'. ... Read more

0
votes
Won't Fix

Re-serializing has no editor.log time marker

Asset and Scene Management

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Mar 20, 2017

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Version/s:

To reproduce:1. download "2010.zip" (link in edit)2. make sure force text serialization is set in the editor3. create new unity proj... Read more

0
votes
By Design

Possible caching problem with Texture2D's and stored prefabs loaded with...

Version Control

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Feb 05, 2017

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Version/s: 5.5.0f3

When the game is started for the first time Texture2D's together with prefabs are loaded. However, when the game is loaded for the s... Read more

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