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System.Net.NetworkInformation.Ping returns NULL
To reproduce: 1. Attach PingDemo.cs to object in the scene 2. Press play 3. Notice that is ping is NULL Reproducible: 5.4.0b20, 5.... Read more
Normal Map decompression results in skewed orientation
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Normal Maps'. 3) Focus the scene camera on the group of cubes in th... Read more
[GI][Terrain] Shadowy artifact appears after baking lighting for huge te...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene'; 3. Notice that there is huge terrain in the scene, havin... Read more
AudioSource is not playing in a newly loaded scene in certain situations
Reproduction steps: 1) Open project "SoundTest" 2) Open scene "SongMenu" 3) Enter play mode --- You should hear music playing 4) Pre... Read more
Errors are thrown when instantiating a prefab that is referenced with We...
Steps to reproduce: 1. Open attached project 2. Open and play 'Scene1' 3. Click 'Load' to instantiate a prefab 4. Click 'Scene2' to... Read more
[UWP][WP8.1]Accelerometer Events do not work
To reproduce: 1. Build and run attached project 2. Notice ArgumentExceptions Regression from 5.2.5f1 Reproducible with 5.3.1f1, 5.... Read more
[UI][TerrainComponent] There is no ability to customize Terrain Height f...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Select Terrain gameobject in the Hierarchy; 4. Go to '... Read more
Editor freezes on VisualStudio/Mono debugger breakpoint
1. Open the attached project 2. Open 'exampleScene' 3. Open TeamSpeakExample.cs with Visual Studio or Mono Develop 4. Place a breakp... Read more
MonoDevelop hits breakpoint and freezes editor
How to reproduce: 1. Open the attached project "TrinidadServer.zip" and the "mainscene" in it. 2. In "Scripts" folder using MonoDev... Read more
Rescaling animation window to small size hides all of the keyframes
Steps to reproduce: 1. open attached project 2. open scene 'Main' 3. open animation window 4. select "Boss" GameObject in hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects