Search Issue Tracker
Unity does not clean up lost link SpriteRenderer object
Steps: 1. Open BUG01 scene in Repo project 2. In Scene View you can see a white sprite object, but hierarchy is empty -> If a camera... Read more
Object with Fade shader leaves render artifact on object with Opaque sha...
To reproduce: 1.Open attached project "artifact" 2.Select Main Camera from the hierarchy 3.Move the main camera to the left Expecte... Read more
[RuntimeUpgrade] Editor crashes/freezes on trying to open project set ba...
-e: see title --workaround: delete Library\ScriptAssemblies --Windows: crash --OSX: Unity process gets stuck "processing" something ... Read more
[Animation] RuntimeAnimatorController becomes not valid when instantiate...
To reproduce: 1) Open attached project "AnimatorControllerBundle.zip". 2) Rebuild bundles using `Test/Build Bundles` in menu bar. 3)... Read more
AudioClip in Audio Source component plays only the first selected audio ...
When Auto Play is enabled on audio clip in Preview section of the Inspector window and choosing an AudioClip through the "Object pic... Read more
Cube with large mass starts bouncing uncontrollably with PCM enabled
How to reproduce: 1. Open a new project 2. Import attached package 3. Go to Edit/Project Settings/Time 4. Set the FixedTimeStep to ... Read more
[macOS] Changing Input Manager entries makes the player become unresponsive
Entries in the input manager of macOS standalone player cannot be changed - trying to do so makes the player unresponsive. Steps to... Read more
Crash in "mono_class_vtable_full" when entering the playmode and acces...
How to reproduce: 1. Open the attached "SmallerReproProject' project 2. Open the "Sandbox" scene and enter playmode Expected resul... Read more
Undoing changes in the prefab with missing script references breaks pref...
To reproduce: 1. Open the project, attached by tester 2. Select tree_sml_2 object in the hierarchy 3. Move said object in the scene... Read more
[Linux] Input manager in standalone Linux player shows pink window when ...
When changing input options for standalone player, a pink window appears instead of a small grey one. Steps to reproduce: 1) Create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled
- Default Mesh Renderer Material cannot be found in the Select Material window after removing it from the GameObject
- UI Builder button text disappears in the GameView when the radius of the button is increased in a specific project