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Multiple Undo issues when undoing or registering undo from script
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Select the Undo Test gameobject 4. Click the Modify Children... Read more
no way to detect an idle network connection
There is no way to detect an idle (but still connected) network connection in network HLAPI. Since HLAPI processes messages without... Read more
Animated property values are not refreshed in Particle Editor when scrub...
1. Create ParticleSystem 2. Open Particle Editor 3. Animate some properties (eg. size) 4. Scrub animation 5. Properties are not upda... Read more
[AssetBundle][CacheServer] Asset bundle names are not properly imported ...
How to reproduce: 1. Create a new project 2. Download Cache server http://unity3d.com/unity/collaboration/ 3. Go to Edit> preference... Read more
[GLES][Android] Shadow doesn't work for models without imported normals ...
On a built application objects, created from .fbx files that do not have normals imported, do not cast shadows when the 'Normal Bias... Read more
Render buffer is not cleared when changing scenes in standalone build wh...
How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Press the 'Load Second Scene' button - Note how the b... Read more
No way to NOT use an offline scene in NetworkManager
There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more
UnityEngine.Ping not available on Windows Phone
To reproduce: 1. Open attached project 2. Run Elevator/Build/Build Windows Phone from the application menu 3. Notice error in console Read more
Per-platform default quality settings gets lost when we exit Unity edito...
To reproduce: 1.Create new project. 2.Check quality settings. 3.Play any scene in project. 4.Close Unity Editor. 5.Open project agai... Read more
[Textures] Clamped texture bleeds all over the mesh if material's textur...
How to reproduce: 1. Open attached project 2. Open scene bugreport.unity - Scene contains two characters: one has a texture that h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
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