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0
votes
Postponed

Multiple Undo issues when undoing or registering undo from script

Editor - Other

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May 22, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Select the Undo Test gameobject 4. Click the Modify Children... Read more

0
votes
Fixed

no way to detect an idle network connection

Networking

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Jun 01, 2015

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Version/s:

There is no way to detect an idle (but still connected) network connection in network HLAPI. Since HLAPI processes messages without... Read more

0
votes
Fixed

Animated property values are not refreshed in Particle Editor when scrub...

Animation Window

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Jun 01, 2015

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Version/s:

1. Create ParticleSystem 2. Open Particle Editor 3. Animate some properties (eg. size) 4. Scrub animation 5. Properties are not upda... Read more

2
votes
Fixed

[AssetBundle][CacheServer] Asset bundle names are not properly imported ...

Asset Loading

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May 04, 2015

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Version/s: 5.0.1f1

How to reproduce: 1. Create a new project 2. Download Cache server http://unity3d.com/unity/collaboration/ 3. Go to Edit> preference... Read more

0
votes
Fixed

[GLES][Android] Shadow doesn't work for models without imported normals ...

Android

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May 06, 2015

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Version/s: 5.0.1p3

On a built application objects, created from .fbx files that do not have normals imported, do not cast shadows when the 'Normal Bias... Read more

0
votes
Won't Fix

Render buffer is not cleared when changing scenes in standalone build wh...

Deployment Management

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May 25, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Build to Standalone and run 3. Press the 'Load Second Scene' button - Note how the b... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

1
votes
By Design

UnityEngine.Ping not available on Windows Phone

WP8.1

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May 31, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Run Elevator/Build/Build Windows Phone from the application menu 3. Notice error in console Read more

0
votes
Fixed

Per-platform default quality settings gets lost when we exit Unity edito...

Editor - Other

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Jun 01, 2015

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Version/s: 5.0.2p2

To reproduce: 1.Create new project. 2.Check quality settings. 3.Play any scene in project. 4.Close Unity Editor. 5.Open project agai... Read more

0
votes
By Design

[Textures] Clamped texture bleeds all over the mesh if material's textur...

Shaders

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May 23, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project 2. Open scene bugreport.unity - Scene contains two characters: one has a texture that h... Read more

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