Search Issue Tracker
[Raycast][Terrain] Unity 5 cannot raycast against Unity 4 Terrain colliders
Terrain colliders created in older versions of unity cannot be raycast against. To reproduce:- Open the attached project and press p... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example:http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on th... Read more
[WebCamTexture] Unity crashes upon first Webcam texture access on OSX
Steps to reproduce this issue: -import the attached Unity package (' WebcamBugUnity5;)-open the 'webcamscene'-in the scene, select t... Read more
UnityEngine.UI.Text trims trailing spaces
How to reproduce: 1. Open a new project2. Create a UI Text- Make sure the Horizontal Overflow is set to 'Overflow'3. Input "A " into... Read more
Button Transition set to None with a custom Animator Controller shows wa...
How to reproduce: 1. Open a new project2. Create a UI Button3. Set the 'Transition' drop-down field to 'None'4. Create an Animation ... Read more
Legacy Bloom Broken (threshhold with 'hh' in shader, script expects one h)
Resolved in https://ono.unity3d.com/learn/StandardAssets/changeset/589590d59e75afef68b152d6eff5be88d7d8844a Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
[Debugging] Evaluating GameObject.GetComponents() in a watch crashes Unity
Steps to reproduce: 1. Open the attached project2. Open 'Map.cs' script with MonoDevelop3. Put a breakpoint at line 236 and attach t... Read more
iOS Memory leak in GetPixels and GetPixels32
How to reproduce: 1. Open attached project2. Open scene WebCamTest.unity3. Build to iOS and run- The app crashes with this error: Me... Read more
[Forward] Depth of Field option - Near blur is rendered in inverted Y axis
To reproduce:1.Open attached project.2.Open and run "DepthOfField_NearBlurYInversion" scene.3.Select main camera object in hierarchy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field