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[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project2) Split the Scene/Game view like in the video3) Move your mouse like in the video Notice the skinned mesh charac... Read more
[HDRP] Window content does not refresh correctly when using Reset in Deb...
Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce:1) Create an empty HDRP scene2) Go to Window -> Render... Read more
[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...
Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Crea... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce:1. Open attached project ("1218216-repro.zip")2. Add UI Canvas to scene (GameObject->XR->UI Canvas)3. Open In... Read more
[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zip2.... Read more
[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...
To reproduce:1. Open the user's attached project2. Build and run on Android device3. Compare the Game View and device screen Expecte... Read more
Editor Crash when upgrading HDRP Material to latest version with DXR ena...
Found with 2020.1.0a23 w/HDRP 7.2.0 Repro :- Open attached project (hdrp template with RTX enabled)- Open sample scene- Go to Edit &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types