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3
votes
Fixed

Random Tree Rotation doesn't work

Terrain

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Mar 30, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open tree scene3. Click place tree tab4. Ensure that Random Tree Rotation is enabled5. Paint... Read more

1
votes
Not Reproducible

Unity freezes on EditorUtility.FocusProjectWindow(); call

IMGUI

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Mar 29, 2015

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Version/s: 5.0.0p3

To reproduce:1. Open attached project2. Open Maintainer window (Window > Code Stage > Maintainer)3. Press Find issues button4.... Read more

0
votes
Fixed

[Editor][LoadLevelAsync] If a light source is disabled after the Awake()...

Progressive Lightmapper

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Mar 25, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project (ActiveTest.zip)2. Open scene test.unity- Scene contains a plane, a cube and some scripts... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

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Mar 31, 2015

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Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

0
votes
Fixed

For all Standalones player window always show graphics apis for Windows

Editor - Other

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Mar 30, 2015

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Version/s: 5.1.0a5

Changing platform in Standalone build doesn't show platforms graphical device APIs list, it always shows windows graphical APIs. 1. ... Read more

0
votes
By Design
0
votes
Fixed

WebGL documentation issues

Docs - Manual

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Mar 31, 2015

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Version/s: 5.0.0p3

Typos in http://docs.unity3d.com/Manual/webgl-building.html-" and open it in your default brower" should be "default browser"-"When ... Read more

1
votes
Fixed

WebGL build crashes when clicking an object that has IPointerDownHandler...

IL2CPP

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Mar 26, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open attached project "PointingInJS"2. Build scene "Test" for WebGL3. Open the built game and click the button... Read more

0
votes
By Design

MoveRotation does not pay attention to rotational DoF lock

Physics

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Mar 06, 2015

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Version/s: 5.0.0f4

To reproduce the bug follow the steps1. Open "Generally" project2. Open "FreezeRotationTest" scene3. Run Scene4. Drive and crash car... Read more

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