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1
votes
Fixed

Unity does not start if scene and its built lighting are named as library

Editor - Other

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May 23, 2016

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Version/s: 5.3.4f1

Steps to reproduce: - Open attached project and scene named "library" which can be found under Assets/Scenes - On the top menu selec... Read more

0
votes
Fixed

[Windows][GlCore] GlCore on windows textures are trashed

OpenGL

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May 24, 2016

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Version/s: 5.3.5p1

Steps: 1. Open editor with glcore. 2. You should see artifacts. Read more

0
votes
Fixed

PlasticSCM plugin fails to load in OS X El Capitan

Version Control

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May 16, 2016

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Version/s: 5.4.0b17

Reproduction Steps: 1. Open any project on OS X El Capitan 2. Change Version Control Mode to PlasticSCM 3. Notice error and warning ... Read more

0
votes
By Design

Transform state different from "run in editor" to state loadscene

Serialization

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May 24, 2016

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Version/s: 5.5.0a1

1) Open scene (there is only on scipt CheckState) 2) Select one of the GameObjects 3) Duplicate 4) Move it a bit in the scen... Read more

0
votes
Fixed

Unity crashes after entering play mode

Scripting

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May 13, 2016

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Version/s: 5.3.4p5

Reproduction steps: 1. Open project I attached 2. Open scene "AngryBots" 3. Enter Play mode 4. Unity Crashes Note: Crash is caused ... Read more

0
votes
Not Reproducible

Unity Freezes (Not Responding) temporarily while importing DLL

--

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May 15, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1) Download attached file "Super Serial (DLL Source Code).zip". 2) Create New Project in Unity 5.3.x or 5.4.x. ... Read more

0
votes
Duplicate

DirectorManager::OnShutdownBeforeObjectCleanup crash when closing Unity ...

Director

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Apr 05, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Animator Controller". 3. Enter play mode. 4. Close t... Read more

0
votes
Fixed

[NetworkAnimator]Network Animator component does not contain properties ...

Networking

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May 24, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Crete a new project or open any existing one. 2. Create a new game object or select any existing one. 3. Add ... Read more

0
votes
Fixed

[GLCore][GLLegacy] Multi-display with two monitors and fullscreen result...

OpenGL

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May 24, 2016

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Version/s: 5.3.5p1

Info: Going to need two monitors (including mac) for case. Just by activating second monitor and running player in fullscreen, its s... Read more

1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

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May 20, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more

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