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Fixed in Unity 2017.2



Found in


Issue ID




Unity does not start if scene and its built lighting are named as library

Editor - Other



Priority: 4Not yet prioritized for a release


Severity: 0Severity not yet defined

Steps to reproduce:
- Open attached project and scene named "library" which can be found under Assets/Scenes
- On the top menu select Window > Lighting
- Press "Build" which is placed on newly opened "Lighting" window's bottom
- Notice that built lighting folder named "library" (name depends on the scene's name) was created and placed in the Scenes folder
- Close Unity and re-open the same project
- Notice error which complains about newly created folder named "library" (see attached image)

Expected behavior:
There should be no error no matter what is the name of the built lighting folder

Actual behavior:
Unity gives an error about multiple folders and does not let open the project

The error does not occur if the "library" folder is empty

Change scene's name to anything but "library" and then do the build of lighting

Reproduced with:
5.4.0b19, 5.4.0b1, 5.3.5f1, 5.3.4f1

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