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Stacktrace sentries are enabled in development builds of Windows and Mac...
Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more
Light probe data is removed when reloading the scene in Editor
Steps to repro: 1. Open attached project and 't1' scene; 2. Wait until baking is completed 3. Enter into Play mode 4. Reload the sc... Read more
[Linux Editor] Out of memory when importing a specific big Texture
Steps to reproduce: 1. Download "big_icon_project.zip" (contains a single 2048x2048 texture) 2. Extract & Open it with Unity Result... Read more
[Linux] Unity Download Assistant deletes the whole install folder when p...
Steps to reproduce: 1. Download the Unity Download Assistant: http://beta.unity3d.com/download/7807bc63c3ab/public_download.html 2. ... Read more
Particle system Inherit Velocity is ignored when using Inherit Velocity ...
To reproduce: 1. Open my attached project 2. In Hierarchy window, select Particle System 3. In Game View, drag the Particle System b... Read more
Shadows render at different locations for the left eye than the right ey...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Go to Build Settings -> Player Settings -> XR Setti... Read more
[Metal] Crash or freeze instead of error message using old asset bundle
Reproduction steps: 1. Open the attached project. 2. Open and play the LoadTest scene. Actual behavior: - The editor will freeze/c... Read more
[iOS] Crash in "application:didRegisterForRemoteNotificationsWithDeviceT...
Reproduction steps: 1. Open the attached project. 2. Build it to Xcode. 3. Go to "Build Phases > Link Binary With Libraries". 4. Cli... Read more
ScreenCapture.CaptureScreenshot with superSize parameter greater than 1 ...
Steps to reproduce: 1. Open attached “CaptureScreenshot.zip” Unity project 2. Open “TestScene” scene 3. Enter Play mode 4. Press Sp... Read more
GUI.TextArea with specified maxLength parameter forces single line mode
Steps to reproduce: 1. Open attached “TextArea.zip” Unity project 2. Open “Main” scene 3. Enter Play mode 4. Click on Text Area in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object