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[CullingMask][Deferred] Directional light on Standard shader ignores cul...
To reproduce:1. Open attached project;2. Open Scene "Test";3. Notice that TestLayerObjects with Opaque and Cutout ignores culling ma... Read more
Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR
Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Start Task Manager4. Start the build5. Press t... Read more
Lightmapped static objects can't be moved in scene view while Play mode ...
To reproduce:1. Open attached project;2. Open the scene movelightmapobject;3. Press play and try to move cube in Scene View. ( You c... Read more
[Scene View][Realtime GI] Inconsistent Behaviour with Scene Visualizatio...
There are inconsistent behaviours with different scene visualization modes when auto mode is disabled. In UV Charts and Albedo scene... Read more
[VR]Only 1 eye is active is splitting view into 2 cameras
Steps to reproduce:1. Create a new project2. Turn on VR in Player settings3. Create 2 cameras4. Set one to Left eye5. Set one to Rig... Read more
Debugging richtext to console with linebreaks causes issues
Steps to reproduce : - import the project attached- play the scene and notice the third line will show "<color=red>..."- click... Read more
Texture's alpha quality in 5.5 is significantly lower than 5.3 Unity ver...
Reproduction steps:1. Open the attached project "Test 5.5.zip" with Unity 5.5;2. Take a look at the noise;3. Open the " Alpha On 5_3... Read more
UnityWebRequest does not send set cookies on redirect
Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Open Wireshark4. Filter http traffic5. Play the... Read more
[VR]Only 1 eye is active when splitting view into 2 cameras
1. Download and open the attached project2. Enter Play mode Expected result: view is rendered as normalActual result: only 1 eye is ... Read more
Object reference lost when creating asset on existing asset path
Reproduction steps:1. Open the attached project;2. Select "SelectMe" in the project;3. Click "1.Create and set sprites" Button in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor