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1
votes
Fixed

[asmdef] Renaming Assembly Definitions breaks all references to it if th...

Scripting

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Jan 11, 2018

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Version/s: 2017.3.0p1

Steps to reproduce: 1. Open attached “Asmdef.zip” Unity project 2. Rename ‘A’ assembly definition file in 'New Folder 1' in Project... Read more

0
votes
By Design

[asmdef] Assembly Definition file name does not match ‘Name’ value in In...

Scripting

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Jan 11, 2018

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Version/s: 2017.3.0p1

Steps to reproduce: 1. Create new Unity project 2. Create new Assembly Definition in Project window 3. Deselect asset 4. Rename the... Read more

1
votes
Not Reproducible

Real-time Global Illumination is not working in a Build when Virtual Rea...

Shadows/Lights

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Jan 12, 2018

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Version/s: 2017.2.0b1, 2018.1.0b2

To reproduce: 1. Open QA's attached project 2. Build and run the "test" scene 3. Play the scene in the Editor and observe difference... Read more

0
votes
Fixed

[Particles] Particles flicker when they have a random start life time an...

Visual Effects - Legacy

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Jan 17, 2018

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Version/s: 2017.3.0f3

Steps to reproduce: 1. Open user attached project 2. Open "scene" Scene 3. Enter Play Mode or preview the smoke particle effect in t... Read more

0
votes
Fixed

Profiler does not count GC allocations

Profiling

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Jan 17, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

Steps to reproduce: 1. Open user attached project 2. Load scene "scene", press Play 3. Open profiller, sort by GC Allocs. 4. Observe... Read more

0
votes
Fixed

[DX12 Editor] Switch to DX12 Editor crashes if object in scene is using ...

Shaders

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Jan 17, 2018

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Version/s: 2018.1.0b3

Steps: 1. Open repro scene 2. In player settings, move DX12 to top of api list 3. Crash Reproducible with : 2018.1.0b3, 2017.3.0p3 ... Read more

0
votes
Fixed

[HDRP][iOS] Unable to build project for iOS

iOS

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Jan 17, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more

0
votes
Duplicate

[.NET 4.6] Launching a x86 build using .NET 4.6 crashes with error "Fail...

Scripting

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Jan 12, 2018

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Version/s: 2018.1.0b1, 2018.1.0b2

Steps to reproduce: 1. Open user attached project 2. Go to file > Build and Run 3. Observe the "Failed to load mono" error when the... Read more

0
votes
Fixed

Windows and Mac standalone players with IL2CPP do not have null checks e...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

This makes null reference exceptions crash the player in non-development builds. Read more

0
votes
Fixed

Stacktrace sentries are enabled in development builds of Windows and Mac...

IL2CPP

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Jan 17, 2018

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Version/s: 5.6.0b3

Stacktrace sentries significantly affect code size and performance, making development builds useless for profiling. Read more

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