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Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors- Set your default code editor in Unity's Preferences to Xamarin Stud... Read more
Editor crashes when calling DestroyImmediate(gameObject) in Awake during...
It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attache... Read more
Rotation parameter in Transform doesn't have a tooltip
On any GameObject, scroll over to the Rotation parameter in Transform. Observe how a tooltip doesn't appear. Meanwhile, both the Pos... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more
[WebGL] UI missing from standard assets build with .NET 4.6
-e: see title, some errors are thrown when running the build--works well with old .NET 3.5--works for iOS build with .NET 4.6--disab... Read more
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of files ... Read more
SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...
Steps to reproduce:1. Open attached project2. Open "testScene"3. Play the scene4. Press space-The objects with skinned mesh renderer... Read more
Highlighter for dragging an object is still shown after the mouse is rel...
Steps to reproduce : - create a new project- create a few game objects and some assets in the Project View- try to move objects to r... Read more
[Lighting] Realtime vs. Baked reflection baked inconsistent results
Reproduction steps:1. Open project attached(Reflection Probe Issues.zip)2. Open scene (Room_ForestRuins_106)3. Bake lights.4. Press ... Read more
Canvas Dropdown element position lost after re-sizing viewport with Canv...
Steps to reproduce: 1. Open attached project2. Open TestScene3. Find "Content" gameObject under Canvas->DropDown->Template->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left