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[MacOS] Input.mousePosition updates when outside the window on Mac, whic...
To reproduce:1. Open attached project2. Build (windows) and run Default scene3. Run in windowed mode4. Move cursor outside of the wi... Read more
[Prefab] gameObject.GetComponents(list) does not get components on prefab
Steps to reproduce this issue: 1. Open the attached project2. It has 'test' prefab3. Prefab has 2 scripts: 1) MainScript 2) SubScrip... Read more
GUIContent's tooltip shows only occasionaly in Editor
Steps to reproduce:1. Open the attached project2. Hover over the custom button. No tooltips are shown3. Select the 'gameobject' game... Read more
[CustomEditor] The value edited in edit mode gets reverted after playing...
Steps to reproduce this issue: 1. Select the GameObject in the scene "TestScene"2. Lock the inspector3. Deslect the GameObject (you ... Read more
[IL2CPP] Use of undeclared identifier 'mscorlib_System_Byte_0_0_0' error...
To Reproduce: 1. Build the attached project with 4.6 or 5.0 for iOS with scripting backend set to IL2CP. 2. Notice that when compell... Read more
[Button] Null references when passing gameObjects as parameters to funct...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Press on the button5. Notice 'NullRefe... Read more
Point light shadow bias could be improved (right now distance dependent)
Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more
TOC doesn't expand to selected page in User Manual after installation of...
1. Install Unity2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page.3. Install e... Read more
Windows: Target Support Installer title doesn't contain platform name
Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more
[Materials] Unable to override materials on objects with .materials[]
Steps to reproduce:1. Open the attached project and the scene2. There is a script attached to a cube which should change every mater... Read more
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