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Enabling MaskableGraphic will cause GC spikes if Canvas contains UI elem...
Reproduction Steps:1. Import attached project.2. Open "test" scene.3. Enter Play mode.4. In Hierarchy, drag "Filled Simple 1" from A... Read more
There is no opening/collapse animation in PlayerSettings -> Splash Image...
Reproduction steps:1. Create new project.2. Go to player settings.3. Opening and collapse splash image. Expected result: Logos* will... Read more
Editor crashes in mono_add_process_object when building project
To reproduce: 1. Open the project, attached by user2. Build standalone project Expected: editor does not crashActual: editor crashes... Read more
[iOS] VideoPlayer does not playing video on iOS devices
Reproduction Steps:1. Open User's project2. Build to iOS3. Deploy to iOS device4. Notice that video is not playing Expected behaviou... Read more
Transform pointer is not a transform instance in OnEnabled causing crash
Steps to reproduce:1. Open attached project2. Open "main" scene3. Open UIObject.cs4. Change DoBuggyThings(false) in Awake fucntion t... Read more
Assertion "ALLOC_TEMP_THREAD..." appears, when closing Unity in playmode...
Reproduction steps:1. Create new project.2. Change Camera position Y to 21 (or any other change). DO NOT SAVE3. Press Play.4. Try to... Read more
Error "Sub-emitters must be children..." appears after unmarking Particl...
Reproduction steps:1. Open unity package attached (20170408_bugreport_incorrect_subemitter_error_message.unitypackage)2. Open scene ... Read more
mecanim::animation::ValuesFromClip crash, after undoing animation keyfra...
To reproduce:1. Open attached project "SpriteCrashAnim.zip".2. Open "Test" scene.3. Open Animation window.4. Select "CrashObject" ob... Read more
Collision sub emitter is not triggered after particle collision
Reproduction steps:1. Open project attached (case_900209-New_Unity_Project_24.zip)2. Open scene "bugreport_demo_scene".3. Press play... Read more
[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows2. Save the project3. Open the project in a Mac (OS 10.12.4)4. Open "Edit" -> "Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left