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[HDRP][Metal] Point and spot lights are incorrectly clipped at certain a...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP] Some objects are not properly lit until Directional Light object ...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] One of the planes in 'Displacement Mapping With Depth Offs...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] Transparent cube in 'Generic scene' test has pixely artefacts
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP][Metal] The fog in SkyFogTest doesn't affect the cubes, they are n...
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
[HDRP] Transparent objects are sort of cut-off at the edges of the window
Steps to reproduce: 1. Open the linked project (or set up a project for HDRP usage from https://github.com/Unity-Technologies/Scrip... Read more
Unity crashes when playing a scene with two instances of MotionControlle...
Steps to reproduce: 1. Open the attached project(ControllersRepro.zip) 2. Open the Main.unity scene 3. Play the scene (Make sure tha... Read more
File Transfer Protocol fails to load resources
Reproduction steps: 1. Set-up file sharing (Either with a Static IP address or with Machine Name) 2. Share a file (Image) 3. Open "... Read more
ArgumentException when importing projects off the asset store
When importing some projects rom the Asset Store that are a bit more scripting-heavy, this error apears int the console: ArgumentE... Read more
Application.PersistentDatapath resolve differently in editor and player
How to reproduce: 1. Open Unity 2. Load tester-submitted project(PersistentDataPathTest.zip) 3. Open 'Test.unity' scene 4. Play the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object