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8
votes
Fixed

Dragging Audio Source component to GameObject Inspector window creates a...

Inspector Framework

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Mar 06, 2017

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Version/s: 5.6.0b10

How to reproduce:1. Open the attached "Test audio" project2. Create an empty GameObject and drag "FABRIC_Flag..." audio source file ... Read more

0
votes
By Design

[Prefab] PrefabUtility.CreatePrefab function throws null reference exept...

Scene Management

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Mar 07, 2017

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Version/s: 2017.1.0a2

Steps:1. Run -> PrefabUtility.CreatePrefab("prefab.prefab", null);or1. Open attached project2. Open "TestScene" Read more

0
votes
Fixed

Memory leak after changing display from UI render camera to main camera

UI

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Mar 06, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download "Testmemoryleakui.zip" and open "test-scene" scene2. Open Profiler window3. Press play button4. Press... Read more

0
votes
Won't Fix

Editor hard crashes when building with custom shader in Always Included ...

Build Pipeline

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Mar 06, 2017

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Version/s: 5.6.0b7

Reproduction steps:1. Open the attached project.2. Build it.3. Editor crashes. Editor doesn't crash if:- "Dependency "BaseMapShader"... Read more

0
votes
Duplicate

[VR] Crash in physx::shdfnd::ErrorHandler::getErrorCallback when using G...

Physics

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Mar 04, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project;2. Open "test" scene;3. Build & Run the scene. Expected result: Player doesn't crash.Actua... Read more

0
votes
Fixed

EditorSceneManager.sceneOpening is called when opening scene with invali...

Asset and Scene Management

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Mar 07, 2017

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Version/s: 5.6.0b5

To reproduce: EditorSceneManager.sceneOpening += SceneIsOpeningCallback;Assert.Throws<ArgumentException>(() => EditorSceneM... Read more

0
votes
Fixed

Removing Particle System component from a GameObject that depends on a R...

Shuriken

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Mar 06, 2017

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Version/s: 5.5.2f1

It is possible to remove Particle System component from a GameObject that depends on a Renderer from the Particle System, thus causi... Read more

0
votes
Won't Fix

Canvas.SendWillRenderCanvases function shows big latency when canvas is ...

UI

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Mar 07, 2017

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Version/s: 5.5.2p1

To reproduce:1. Open attached project;2. Open scene Main;3. Make sure Profiler window is open;4. Enter Play mode;5. Check Profiler;6... Read more

0
votes
Not Reproducible

[UWP] The attached project fails to pass WACK on Supported API test

Windows Store Apps

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Mar 07, 2017

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Version/s: 5.4.5f1

Reproduction steps:1. Build the attached project to UWP2. Create App package3. Try to pass WACK4. Fails on supported API test with f... Read more

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