Search Issue Tracker

Won't Fix

Fixed in 5.6.X

Won't Fix in 5.4.X

Votes

0

Found in

5.6.0b7

Issue ID

887982

Regression

No

Editor hard crashes when building with custom shader in Always Included Shaders list

Build Pipeline

-

Reproduction steps:
1. Open the attached project.
2. Build it.
3. Editor crashes.

Editor doesn't crash if:
- "Dependency "BaseMapShader" = "Custom/Test"" is removed from the shader.
or
- Always Included Shaders list Size in set to 0 in the Graphics settings.

Last lines of the Editor log:
...
- Collect Sprites to Pack
[ 40 MB ]- Grouping sprites using the selected SpritePackerPolicy.
[ 40 MB ][ 40 MB ]- Completed grouping sprites to Atlas.
[ 40 MB ]- Build Sprite Atlas.
[ 40 MB ]- Packing 0 atlases.
[ 40 MB ]- Packing completed.
[ 40 MB ]- Update Sprites and Cleanup.
[ 40 MB ]

Reproduced with:
5.4.5f1, 5.5.2p2, 5.6.0b11, 2017.1.0a2

  1. Resolution Note:

    Doesn't seems to happen often. Will look into it if there is more vote.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.