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Captured video/Image is unable to save in the gallery of Hololens.
Captured video/Image is unable to save in the gallery of Hololens. Steps to repro: 1. Open the attached project > Switch to Univer... Read more
[Vulkan] Light Probe settings "Use Proxy Volume" on MeshRenderers and Sk...
Step: 1. Build Vulkan Player of the repro scene 2. Observe and compare with DX11 or other APIs Expected and Actual Result please re... Read more
Light Probe settings "Use Proxy Volume" color is saturated
The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more
PlayableGraph crashes editor when DestroyOutput() is called after Play()
To reproduce: 1. Open user's attached project, scene CrashScene 2. Enter Play mode Expected: editor does not crash Actual: editor c... Read more
Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...
How to reproduce: 1. Open the attached "CanvasRepro" project and "1" scene 2. Enter playmode 3. Go to Window --> Profiler and scroll... Read more
[Timeline] Object starts jittering if there are two near by key frames i...
To reproduce: 1. Open project 2. Open timeline window 3. Open 'Test' scene 4. Select 'WithRotation_Bug' gameObject in canvas, play t... Read more
[Editor] Assertion failed error occurs on opening Visual Studio, by doub...
Assertion failed error occurs on opening Visual Studio, by double-clicking console warning or error Steps to Repro: 1. Open attach... Read more
NavMesh Path does not wrap around the edges of an object
To reproduce: 1. Open the attached project "NAVMESHAGENT PATH EDGE WRAP.zip" 2. Open scene "scene" 3. Play 4. Open the Navigation ta... Read more
[Mac] GraphicsSettings.lightsUseColorTemperature = true ignored in Light...
Steps to reproduce: 1. Open attached project 2. Open scene "kelvin" 3. Let it auto-bake lights Expected result: the baked light on ... Read more
2D polygon collider bounds are not updating when texture is changed
How to reproduce: 1. Open "986540Repro" project 2. Enter "TerrainTest" scene 3. Enter play mode 4. With left mouse button click on t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1