Search Issue Tracker
Light Probe settings "Use Proxy Volume" color is saturated
The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in players.
1. Open repro scene
2. Rebake lighting
Please see image in comment for details.
Reproducible with : 2018.1.0b1, 2017.3.0p1, 5.6.4p3
Not reproducible with : 5.6.4p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Cross-Platform] Keyboard.onTextInput does not report delete
- [Linux Player] If screen selector is disabled/doesn't run, and default is "Fullscreen Windowed", it defaults to 1x1 resolution
- PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) when used in an AssetBundle
- Investigate Android/iOS player size increase in 2019.1
- [Android] Cannot reference files that are inside Plugins/Android/subfolder