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Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce:1. Open attached project2. Open "Lights" scene and build for android3. Observe lights behaving incorrectly, almos... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce:1. Using Unity Hub create a new project using LWRP template2. Switch platform to iOS3. Build and run SampleScene Expect... Read more
[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...
To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity2. Open "start" scene3. Set Scripting ... Read more
Using range serialized field will not update the inspector correctly.
Steps to reproduce- Open the attached project in 2018.3.0f1- Select the cube object- Open the script CubeMovement- Change [Range(0f,... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
In mesh mode, particles do not emmit the last assigned mesh of the list
Fixed in 2018.2.15f1 Read more
Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...
How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more
[Android] Spurious "Unable to find libaudioplugingvrunity" error in `adb...
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Check the logcat and observe the "Unable t... Read more
AssetDatabase.LoadAllAssetsAtPath fails to load built in assets
In Unity 2018.2, when attempting to use the "AssetDatabase.LoadAllAssetsAtPath" to load the assets from either "Library/unity defaul... Read more
[Performance] UI Animators.update performance regression from the 2018.1...
How to reproduce:1. Open the user-submitted project2. Enter Play mode and observe the Raw Hierarchy data in the Profiler Window Actu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog