Search Issue Tracker

0
votes
Fixed

Collider2D.IsTouching(null) crashes Unity

Physics2D

-

Mar 14, 2015

-

Version/s: 5.0.0f4

Steps to reproduce:1. Open attached project's scene "DualityStart".2. Attach Collider2D to Foreground/EnginnerPlayer and Foreground/... Read more

0
votes
Fixed

[Inspector] Text boxes for Plugin Importer behave unnaturally

Asset and Scene Management

-

Mar 13, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Import a plugin3. Select the plugin and try any of these steps in any of the text boxes in... Read more

0
votes
Fixed

[WSA] Build and run error in the editor

Windows Store Apps

-

Mar 06, 2015

-

Version/s: 5.0.0f4

Pressing "build and run" button when building to WSA platform (specific build parameters are given below) editor shows such error:--... Read more

0
votes
Fixed

WebGL builds crash when certain unmanaged memory is freed.

Scripting

-

Mar 17, 2015

-

Version/s: 5.0.0p1

Steps to reproduce:1. Open attached project's scene "WebGL String Marshalling Bug".2. Build and run for WebGL.3. Type in text field ... Read more

0
votes
Not Reproducible

Platform icons are missing in Player Setting

Deployment Management

-

Mar 19, 2015

-

Version/s: 5.1.0a3

To reproduce:1. Create new project2. Open Player settings3. Notice that platform icons are missing and errors thrown in console Read more

0
votes
Fixed

Unable to create and load a crunch texture at runtime

Graphics - General

-

Mar 18, 2015

-

Version/s: 5.1.0a3

To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more

0
votes
Fixed

Ghost Nav Mesh Agents

AI

-

Mar 19, 2015

-

Version/s: 5.0.0f4

1. Open attached project's scene "test".2. Play the scene, if error is thrown - just resume play mode.3. After 3-4 scene restarts by... Read more

2
votes
Fixed

Wheel collider rotates erratically if sibling collider is rotated

Physics

-

Mar 13, 2015

-

Version/s: 5.0.0f4

Reproduction steps:1. Open the user project "Wheel Error"2. Play the scene "Default" and observe the wheel collider The wheel collid... Read more

0
votes
Fixed

Sprite Atlases take twice the size in memory in OpenGL ES 2

2D

-

Feb 26, 2015

-

Version/s: 5.0.0f3

Sprite Atlases take twice the size in memory in OpenGL ES 2. A 1024x1024 texture, 32 bit takes 4 mb in ram when used as a normal tex... Read more

0
votes
Fixed

Upgrading a project to Unity 5 doesn't reserialize scenes

Assets Management

-

Mar 12, 2015

-

Version/s: 5.0.0f4

Upgrading a project to Unity 5 doesn't reserialize scenes Steps to reproduce:1. Download and open attached project.2. Check scene's ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.