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Command buffers don't work until the camera is re-enabled
Steps to reproduce: 1. Open project 2. Open "editor_tool_scene" scene 3. Go to Main Camera in object hierarchy and locate "Simple Sc... Read more
[iOS] Closing Socket while having 100% loss connectivity crashes build
Repro steps: 1) Open the Sockets.zip project and Main.scene in it 2) Create a hotspot for a device from which you could condition yo... Read more
[GUILayout] GUILayout.BeginArea() does not draw GUIContent in custom men...
1. Open the attached project 2. Open the custom window in 'Window\TestWindow' 3. Notice that the 'unityFooterLogo' is drawn in the w... Read more
UI prefab of a certain structure don't show its image when instantiated ...
How to reproduce: 1. Open the attached project 2. Open Untitled scene 3. Drag "TryIt!" prefab from Assets folder to Canvas in hierar... Read more
[RealtimeGI][LOD] LOD Objects does not receive realtime ambient GI
Steps to reproduce: 1. open attached project 2. open one of the following scenes and make sure lightmaps are baked: Realtime & Baked... Read more
[UNET] Disconnection with small amounts of packet loss
Reproduction Steps: 1. Open User's project 2. Enable Network simulator and set Simulated Packet Loss to 5% 3. Build and run Test sce... Read more
[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...
Steps to reproduce: 1. Open attached project 2. Build 'Main' scene for iOS 3. Build the generated Xcode project to a device 4. Appl... Read more
The screen is horizontally flipped when it is displayed through Unity Re...
Reproduction steps: 1. Open the attached project (795430-Repro.zip) 2. Connect Android device with Unity Remote 4 3. Play the "test"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects