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Default templates have hidden elements
-e: there is a bunch of stuff in the template that is hidden. either activate it or remove it -repro --run webgl build --inspect el... Read more
[iOS] use of undeclared identifier is thrown while building project via ...
1. Open attached project in link below 2. Build to iOS with IL2CPP 3. XCode will throw "Use of undeclared identifier" while building... Read more
[AW] Add Property button is pressed on mouse over
The Add Property button in the AW gives a pressed button visual feedback when you mouse over the button. It should get pressed only ... Read more
[AW] AW + Maximized Game window + Play = errors
When you go into Editor Play mode with the Animation Window open and the Game window set to "Maximize on Play", the following errors... Read more
TapCount function doesn't work in Development Mode for Tizen
TapCount function doesn't work in Development Mode for Tizen 1. What happened Tested on Win 8.1 5.4b15x64. In the attached projec... Read more
Unity freezes when playing certain movie texture and audio clip which be...
How to reproduce: 1. Open the attached project "787993Freeze.zip" 2. Open FreezeScene scene 3. Plane game object has script attached... Read more
OnGeneratedCSProjectFiles isn't triggered if using Visual Studio
Steps to reproduce: 1. Open attached project 2. Go to the project folder and delete CS project files 3. In editor, make sure that c... Read more
[OSX 10.8] RGB16 texture format results in black on Mac (071-TextureForm...
On Mac (at least on AMD GPU we use in gfx tests), RGB16 texture format renders black image. Used to work properly on legacy GL. Qui... Read more
[GLCore][OSX10.8.2?] Gfx test 345-CommandBufferDeferredDecals, decal cli...
Graphics test for command buffer deferred decals uses decal box volume check in the pixel shader, and discards the pixels that are o... Read more
Editor window resizes on relaunch if expanded through multiple screens
Steps to reproduce: 1. Open Unity project 2. Expand the editor window's size that it would be visible on multiple monitors 3. Close ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding