Search Issue Tracker

0
votes
Fixed

[HingeJoint2D] When rotating,limits Gizmo is in the same rotation in wor...

Physics2D

-

Dec 05, 2014

-

Version/s: 4.6.0p1

To reproduce this issue: - Open the attached project- Load the scene "test"- Play- Rotate the object in scene view(not too fast so t... Read more

1
votes
Not Reproducible

[ImageEffects] Selecting DX11 for "Defocus Type" in the Depth Of Field s...

Camera

-

Dec 06, 2014

-

Version/s: 5.0.0b16

Steps to reproduce:1. Open the attached project and the scene2. Scene contains some GO, a camera with Depth of Field script from Sam... Read more

4
votes
Won't Fix

Linux: scroll view overdraws in fullscreen

UI

-

Dec 08, 2014

-

Version/s: 4.6.1f1

-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro--open attached project (it is j... Read more

1
votes
Won't Fix

If LayoutGroup is on the panel, children of it are added to the animatio...

UI

-

Dec 09, 2014

-

Version/s: 4.6.0f3

To reproduce this issue: -Open the attached project-Open 'Main' scene-Select Canvas-It has a Panel as a child-Panel has 2 buttons as... Read more

6
votes
Fixed

[LockCursor] Screen.lockCursor loses its lock on mouse click in the editor

Input

-

Dec 06, 2014

-

Version/s: 4.6.0f3

To reproduce this issue: 1. Open the attached project2. Open 'TestScene'3. Note the LockCursor script attached to Main Camera4. Play... Read more

0
votes
By Design

[NavMeshAgent] Changing member "velocity" value, changes only after frame

AI

-

Dec 09, 2014

-

Version/s: 5.0.0b16

When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test"2. Open scene "Te... Read more

0
votes
Not Reproducible

first selectable i not enabled for the settings menu in the the menu3D s...

UI

-

Dec 08, 2014

-

Version/s: 4.6.1f1

1. open UI example project for RC32. open and play scene menu3D3. via keyboard arrows, navigate to settings menu and observe how you... Read more

0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

-

Dec 09, 2014

-

Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

0
votes
Fixed

[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...

Physics

-

Dec 08, 2014

-

Version/s: 5.0.0b13

To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more

1
votes
Not Reproducible

The TextGenerator.characterCountVisible property doesn't work properly a...

UI

-

Dec 09, 2014

-

Version/s: 4.6.0f3

To reproduce:1. Open attached project2. Open testscene3. Press play4. Press left arrow key to move character5. Press E6. Notice Null... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.