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[Android] App freezes/hangs instead of fatally crashing with Unhandled C...
Steps to reproduce:1. Open QA attached project2. Build & Run on Android device3. Click the button to crash the application4. Not... Read more
Debugging with async/await doesn't work when using IL2CPP
When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more
Object highlight in Hierarchy lags behind the mouse when moving quickly ...
Steps to reproduce:1. Create a new project2. Make Hierarchy window as long as possible and fill it in with game objects3. Quickly mo... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce:1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject)2. Open the 'ObjectWithNoCanvas' prefab ... Read more
[Android] Razer phone pitches down and glitches out playback from microp...
Steps to reproduce:1. Open attached project2. Go to Edit->Settings->Audio and make sure "DSP Buffer Size" is set to "Good late... Read more
[Android] OpenURL() doesn't open local files on > Android 6 if Target AP...
Steps to reproduce:1. Open QA attached project2. Add a file (preferably an image (included in the project)) to the persistantDataPat... Read more
Crash in (arcore_instant_preview_unity_pl) Update when trying to build H...
To reproduce:1. Open attached project2. Press Play3. In the drop-down menu choose HelloAR4. In popped up table press Build Actual re... Read more
Editor freezes when trying to add script to a Prefab that has same script
Steps to reproduce:1. Open attached project "case_1089690-TestFailingUnity2018-3-b4.zip"2. Press on "OpenMe" in Hierarchy3. Add anot... Read more
Baking is stuck when clicking Generate Lighting button after exiting fro...
Prerequisites: For repro you'll need to download '[Particles] FTP' project from Collab. Steps to repro: 1. Download the project from... Read more
[WSA] BluetoothLEDevice.FromIdAsync() thowns an exception on IL2CPP backend
Steps to reproduce:1. Download 1088764_repro.zip2. Switch platform to UWP3. Build "Test" scene on IL2CPP4. Open VS solution5. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes