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Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
In certain circumstances animator states get stuck for a short time befo...
Steps to reproduce: 1. Open attached project 2. Open scene "Main" 3. In hierarchy, select "Test" GO and in its "Transition Bug Repo... Read more
[Scripting]Lack of consistency: Int / Integer
Steps to reproduce: 1. Open attached project. 2. Open script named "Test". 3. Add this line of code somewhere inside of "Test" class... Read more
[Android] Texture2D.LoadImage(imageData, true) sometimes fails for Textu...
Reproduction steps ------------------------------ 1) Open attached project 2) Build scene "ImageTest" for android 3) Run the build o... Read more
WebGL crashes when loading xml file on browser
Reproduction steps: 1. Open attached project 2. Open scene "Startup" 3. Build on WebGl 4. Launch index.html Read more
[Mecanim]Bake Rotation in Generic animation clips not working due to con...
To reproduce: 1. Open attached project 2. Play the player_unisex scene 3. Observe that The CharacterAttr.. doesn't animate properl... Read more
Screen.orientation returns inverted values on iOS after playing full scr...
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Put the device into portrait mode - Note the top left corner... Read more
SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...
How to reproduce: 1. Open attached project 2. Open scene Main.unity 3. Play the scene 4. Select any avatar by clicking on it 5. Inp... Read more
Installing one version on top of another ends up with Start Menu shortcu...
How to reproduce: 1. Install Unity 5.3.4, install Unity 5.3.5 over the top 2. Go to C:\ProgramData\Microsoft\Windows\Start Menu and ... Read more
Exporting asset packages fails to include shader '#include' files
Steps to reproduce: 1. Open the attached project 2. Right click on the scene 'Main Menu' and click 'Export Package...' 3. Notice the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects