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Won't Fix

Votes

0

Found in

2019.1.0a10

Issue ID

1104723

Regression

No

[iOS] Locking device while debugging, debugger disconnects from the process

IL2CPP

-

How to reproduce:
1. Open the attached project
2. Switch platform to iOS
3. Make sure that Scripting Runtime Version is set to .NET 4.x Equivalent
4. Open Build Settings and enable Development Build and Script Debugger
5. Build and run project on iOS device
6. Close XCode
7. Open script in Visual Studio (breakpoints are not needed)
8. Open project on device
9. Go to Run -> Attach to Process in Visual Studio
10. Find UnityPlayer iPhonePlayer -> select it and Attach
11. While it is debugging lock the screen
Result: debugger stops debugging and it forgets the process. If you repeat step 9, you won't find UnityPlayer iPhonePlayer.

Note: If screen is locked when debugger hits the breakpoint, then this issue doesn't reproduce

Reproducible: 2019.1.0a10, 2019.1.0a2, 2018.3.0b11

Tested and reproduced on: iPhone 8plus iOS 12.0, iPad Pro 10.5" iOS 10.3.3
Tested and din't reproduce: VLNQA00150, Samsung Galaxy S9 (SM-G960U), Android 8.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630

  1. Resolution Note:

    The managed debugger cannot re-attach to a device after the device is locked. Instead, the application should be restarted on the device.

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