Search Issue Tracker

0
votes
Fixed

[AmbientColor] Ambient light is not shown after baked data is cleared

Global Illumination

-

Mar 14, 2015

-

Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project2. Open the 'lighting_bug_test' scene3. Bake the scene4. Clear the baked data5. Noti... Read more

0
votes
By Design

Rotation Constraints constrain in Local Space rather than World Space

Physics

-

Mar 13, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene unity4TorqueTester.unity- Scene contains 3 cubes:- Cube 1 (NormalCube) is no... Read more

1
votes
By Design

[Graphics] Camera Background is visible around object edges in Forward R...

Shuriken

-

Mar 13, 2015

-

Version/s: 5.0.0f3

How to reproduce: 1. Open attached project (softParticles.zip)2. Open scene main.unity- Scene contains a few cubes, a Particle Syste... Read more

0
votes
Fixed

Unity does not display Audio File memory usage when Preload Audio Data i...

Audio

-

Mar 13, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Select the Audio File in the Project Window- Note how the Inspector displays 0KB for it... Read more

0
votes
Duplicate

While resizing the player window, everything is black

Deployment Management

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Build and run Mac OS standalone3. Resize player window4. Notice that player window is black ... Read more

0
votes
Not Reproducible

[OSX] Accessing GUIClip type via Reflection returns Null

IMGUI

-

Mar 06, 2015

-

Version/s: 5.0.0f4

How to reproduce: 1. Open attached project- Project contains an editor script2. Go to menu Test/Demo Window- Note how the console pr... Read more

0
votes
Fixed

The documentation shipped with Unity appears to be older than the Online...

Docs - Scripting Reference

-

Mar 16, 2015

-

Version/s: 5.0.0f4

Compare the Online scripting docs for EventSystem to the offline version. Read more

0
votes
By Design

WebGL - AudioMixer Inspector Variable Always Null

Audio

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open the AudioMixerTest scene2. Run the scene, you will see: 'Is audioMixer null?: False'3. Build the WebGL project ... Read more

1
votes
Fixed

Asset bundles not working after 5.0f2

Asset Loading

-

Mar 10, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project (WebGL assetbundles.zip)2. Build and run WebGL3. Press 'load asset'4. Notice that asset loads ... Read more

3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

-

Mar 16, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Click Bundles -> Build3. Make some changes to Test.cginc4. Click Bundles -> Build5. No... Read more