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Fixed

Votes

0

Found in

5.0.0f4

Issue ID

680373

Regression

Yes

Unity does not display Audio File memory usage when Preload Audio Data is set to false

Audio

-

How to reproduce:

1. Open attached project
2. Select the Audio File in the Project Window
- Note how the Inspector displays 0KB for its size
3. Tick the Preload Audio Data option
- Note how it now displays 222.3KB instead

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