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[Editor, Serialization] AssetBundle.LoadAssetAsync() corrupting last Ass...
Steps:1. Open attached project ("TestDeserializationError.zip")2. Open scene "TestDeserializationError1"3. Enter Play mode4. In Game... Read more
[macOS] Holding one of the arrow keys results in the Editor freezing unt...
How to reproduce:1. Open user-submitted project (2D Platformer - Sebastian Lague)2. Open the scene Ep_04 and enter Play Mode3. Attem... Read more
[ProBuilder] Asset Selector window disappears when viewing tooltip in Pr...
Asset Selector window disappears when viewing tooltip in ProBuilder window Steps to repro:1. Create a new or open attached project.2... Read more
Unity Editor crashes when entering to Play mode after applying changes t...
To reproduce: 1. Download project "LifeClient_DailyGoals - Copy (3).zip" and open in Unity2. Open "InitialisationScene" scene3. Expa... Read more
Test Runner result console tab is transparent
To reproduce:1. Open attached project "1094277.zip"2. Open Test Runner window3. Select "NewTestScriptWithEnumeratorPasses" so it sho... Read more
Configurable Joints created at runtime cause connected Rigidbodies to sn...
Steps to reproduce:1. Download and open the attached project2. Open scene "Ancors_Warping_Scaled"3. Enter Play Mode Expected result:... Read more
Occlusion&Frustum Culling does not work with LWRP
Fixed 2018.3.0b8 Read more
"GUILayout.BeginScrollView" incorrectly clamps the scroll position value
Reproduction steps: 1. Open "Project Search Pro.zip" project2. Press "Ctrl" + "K"3. Write "Om"4. Press the "Up" or "Down" Arrow once... Read more
Removing Packages causes custom Windows which depend on the Package to b...
How to reproduce:1. Create a new Unity project2. Make sure TextMeshPro is imported3. Open up TextMeshPro's "Sprite Importer" Window4... Read more
Unity freezes on LightmapEditorSettings:HasZeroAreaMesh(Renderer) when s...
How to reproduce:1. Open the user submitted-project ("crossy trenches.zip")2. Open the Scene View and Enter Play mode3. In the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables