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AudioSource.PlayClipAtPoint - removed ability to play 3D sounds
To reproduce:1. Open attached project2. Open scene3. Press play4. Audio Source created by AudioSource.PlayClipAtPoint is 2D and ther... Read more
NetworkReader.ReadNetworkIdentity assumes it is on client
The function NetworkReader.ReadNetworkIdentity assumes it is on client, so it uses ClientScene.FindLocalObject(). If it is on a dedi... Read more
[WP8.1] Keyboard rotates regardless of the application orientation settings
To reproduce:1. Import the repro.unitypackage. It contains a scene with an input field2. Set the Default orientation of the app to a... Read more
Missing materials in scenes loaded from assetbundles
How to reproduce: 1. Open attached project2. Open scene StaticAssets/Scenes/GameLoader.unity3. Go to Build -> Game Build4. Select... Read more
[Project] Opening a new project from forced free version of Unity, opens...
Steps to reproduce: 1. Open any project with Unity from command line with -force-free arguments2. Select File -> New Project ->... Read more
FMOD::Sound instance for resource error
To reproduce:1. Open GLTest.zip project2. Open GameLoader scene3. Run custom builder in top of Editor menu. Build->Game build and... Read more
[Texture] EditorUtility.CompressTexture() function does not work, import...
Reproduction steps:1. Open attached project "CompressionProblem"2. Reimport "BigTree_bark_diffuse" texture3. In the Console window n... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device- Run "Test.scene" in Editor and click "Start Server"- On de... Read more
[Canvas] Multiple Canvas sorted incorrectly, buttons in children canvas ...
To reproduce the bug follow the steps1. Open attached project2. Open "Scene" scene3. Run Scene4. Press "Button" button v5.0.1f - but... Read more
Material properties not updated at runtime until expanded in inspector
How to reproduce: 1. Open attached project2. Open scene material_test_scene.unity3. Play scene4. Press the Space Bar to create and a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character