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0
votes
Won't Fix

NavMesh baked on imported mesh with low Mesh Compression is flickering i...

AI

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Apr 13, 2016

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Version/s: 5.3.4p3

Reproduction steps: 1.Open attached project 2.Open scene "TestCharacters" located in Scenes > Test 3.Open the Window > Navigation 4... Read more

0
votes
Not Reproducible

Runtime test UNetHandlesMaxConnectionsOverflow fails on different platforms

Networking

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Apr 15, 2016

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Version/s: 5.4.0b15

Different error-messages when setting 65535 and 65539 (both not allowed) to m_MaxDefaultConnections in HostTopology How we can repr... Read more

0
votes
Fixed

GPU instancing with Legacy Deferred rendering path does not render insta...

Graphics - General

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Apr 14, 2016

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Version/s: 5.4.0b14

To reproduce the issue follow the steps: 1. Open "Instancing" project 2. Open "Instance" scene 3. Run the scene 4. Open and Enable F... Read more

0
votes
By Design

Calling a class that inherits from IEnumerator with yield return StartCo...

Scripting

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Mar 08, 2016

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Version/s: 5.3.3f1

To reproduce: 1. Open the project 2. Open the scene "test" 3. Press "play" Notice that even though the LScriptEnumerator is called ... Read more

0
votes
By Design

[MSE] Build loses one scene

Assets Management

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Apr 15, 2016

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Version/s: 5.4.0b14

To reproduce: 1. Open attached project 2. Build and run project 3. Notice that one of the scenes is not loaded Reproducible: 5.4.0... Read more

0
votes
Fixed

[WSA][WP8.1] Build fails when project contains "Unity Test Tools"

Windows Store Apps

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Jan 29, 2016

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Version/s: 5.2.4f1

To reproduce: 1. Build attached project 2. Build fails Reproducible: 5.4.0b15, 5.3.4p3, 5.0.1f1 Workaround: Changing "Compilation... Read more

0
votes
Fixed

[5.4 regression] Graphics.DrawMesh MVP matrix wrong (breaks Super Fast S...

Graphics - General

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Apr 15, 2016

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Version/s: 5.4.0b14

Steps to reproduce: Using 5.3: 1. Open attached project "788944for5.3.zip" 2. Open scene "Test" 3. Change Graphics API to DX9 (or O... Read more

0
votes
By Design

Custom editor window crashes at IMGUI::GUIWindow::OnGUI

IMGUI

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Apr 15, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "FuzzyEditor" 3. If "Fuzzy Logic" tab is open - close it 4. In top menu,... Read more

0
votes
Won't Fix

Undo.RecordObject is very slow for terrains

Terrain

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Apr 13, 2016

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Version/s: 5.3.1f1

Edit before closing: Undo.RecordObject will perform a binary exact comparison between states of the object you are monitoring to fin... Read more

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