Search Issue Tracker
Physics crash
1. Open scene "Assets/boltRogue/Scenes/MainMenu".2. Pay scene.3. Click "server" and "Level 1".4. Enjoy view, you are going to have l... Read more
StateMachineBehaviour exclusive messages are treated as MonoBehaviour me...
How to reproduce: 1. Open attached project- The project contains a single script with the following code (modified): using UnityEngi... Read more
[DX11] CaptureScreenshot produces black image when non-native fullscreen...
Application.CaptureScreenshot produces a completely black image when all the following conditions are met: - DirectX 11 is enabled.-... Read more
Can't use build window in Pro but it sort of works in Personal
It seems these two errors might be related to the same thing so here goes one bug. Have unity personal and open build settings windo... Read more
Removing instance of prefab from scene takes long time, when Animation w...
To reproduce:1. Open attached project2. Open Main scene3. Delete AssasinPrefab from hierarchy4. Notice that it takes a long time6. R... Read more
If 'return license' is selected and never gets response, it will eventua...
1. open manage license window and select return license2. Once confirmed a progress circle will appear3. stays like that for around ... Read more
You're not supposed to be able to skip survey when selecting personal li...
This might not be a bug with new flow but submitting to be sure. 1. activate unity personal so that you get the survey2. scroll to b... Read more
When selecting 'create new project' you get message "trying to connect" ...
1. open unity and in the homescreen/launcher select 'create new project'2. before the window changes to the project naming window, y... Read more
Sprite shader can't change parameter in inspector
To reproduce:1. Open attached project2. Open test scene3. Select Button_template object in hierarchy4. Change tiling values in inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field