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HDRP template results in pixelated lights after baking finishes
Steps to reproduce:1. Create a new project with the HDRP2. Wait for light baking to finish Expected result: scene is properly lit up... Read more
WindowsOS - Package Manager breaks when installing and then removing Inc...
How to reproduce:1. Create a new project2. Go to Window -> Package Manager3. Install and remove IncrementalCompiler Expected resu... Read more
Crash when stopping the Steam matchmaking test
To reproduce:1. Open the user's attached project2. Be online on Steam3. Play the SteamworksExample scene4. Click the "Find Match" bu... Read more
Editor Crash on vk_icdNegotiateLoaderICDInterfaceVersion when entering P...
Steps to reproduce:1. Open any project2. Set Player Graphics API to Vulkan3. Open Profiler4. Toggle Pause (next to Play Mode button)... Read more
Mouse.lockState change from Locked to Confined breaks mouse in editor
How to reproduce:1. Open user-submitted project (ReproduceMouseLock.zip)2. Press Play3. Press Alt, which locks the mouse movement4. ... Read more
[x86 Linux Player] WebRequest returns error: ArgumentException: GCHandle...
To reproduce:1) Open attached project and scene2) Play it Expected: The WebRequest returns "OK" 3) Build and run it for Linux x86 pl... Read more
"UDP" plugin has a script called "GameManager" with a class in the globa...
Reproduction steps: 1. Create a New Project2. Enable and Import IAP package3. Search for "GameManager" in the Project window4. Open ... Read more
GameObjects flickers while toggling the Additive scene when using Enligh...
How to reproduce:1. Open the attached project2. Select SampleScene and enter the Game mode3. Press A to toggle the Additive scene Ex... Read more
[Presets] New project has 'Missing' presets selected
Steps to reproduce:1. Create new empty project2. Go to 'Edit > Settings > Preset Manager'-- Notice that entries are 'Missing' ... Read more
[iOS] Application.RequestUserAuthorization doesn't work if you request a...
Steps to reproduce: 1. Open attached project (webcamrequest.zip)2. Switch to iOS3. Build 'SampleScene' and deploy Xcode project to d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names