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Unity crashes at AudioScriptBufferManager::GetPCMReadArray while recompi...
Steps to reproduce:1. Download Anything.zip and open "main" scene2. Open SwfSound.cs3. Enter play mode4. Edit script (press space ba... Read more
Editor crashes when model with "Use File Scale" and "Generate Colliders"...
Reproduction Steps:1. Open User's project2. Select "Temple of Heliogabalus" in hierarchy3. Set scale to some other value4. Repeat St... Read more
Collab : Compiling is a blocking operation. It will block other operatio...
Assuming you have a Collab enabled project. You have done the first publish. A folder containing scripts and assets exist on your pr... Read more
Editor crashes at UnityEngine::Animation::SetBoundCurveFloatValue when c...
Steps to reproduce:1. Download 885820_repro.zip and open "new" scene2. Open Animation window3. Select "Player" game object4. Tick Gr... Read more
[iOS] Crash on "SetSharedMesh() at MeshFilter.cpp:41" when "Virtual Real...
Reproduction steps:1. Open the attached project.2. Build and run it on device.- Application crashes. Alternative reproduction steps:... Read more
Windowed mode build will move downwards when pressed on its top border i...
How to reproduce:1. Open the attached "Repro" project2. Build and run it, make sure that the build is in a windowed mode and selecte... Read more
NavMesh.CalculateTriangulation does not support rotated nav mesh data
To reproduce:1) Open attached project and scene in it2) Play it3) Enable Gizmos painting Expected: No matter the surface's rotation,... Read more
[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...
Steps to reproduce: 1. Create new project2. Import "The Courtyard" project from assetstore3. Open Courtyard scene4. Make sure Game t... Read more
[FB] target is named "arcade" in installer while its name is Gameroom
-e: see title, the name the installer shows is not correct -repro:--start the download assistant--go to module selection--NOTICE the... Read more
Generated Navmesh has double line on polygon and causes trembling moveme...
Reproduction steps:1. Open project attached([Unity]BugReport.zip).2. Open scene "NavMeshObstacleTest".3. Open Navigation window.4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU