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[WebGL] Transparency not working with some shaders
Reproduction steps: 1. Open "hairtest_v2" attached project. 2. Build and run the "main" scene for WebGL. 3. Notice that hair is visi... Read more
[Native plugin] CreateExternalTexture on GLCore returns only pink colour
Reproduction steps: 1. Open user's project 2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes... Read more
Stencil buffer empty if MSAA disabled
Steps to reproduce: 1) Open the project attached by user in Unity. 2) Open scene 'main.unity'. 3) Enter play mode. - Notice the sph... Read more
[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce: 1. Open the attached project 2. Change the audio file path in Scripts/TestComponent.cs 3. Play the app in the edit... Read more
PostProcessScene callback returns temp name and path of opened scene aft...
Steps to reproduce: 1. Open the attached project 2. Open the scene 'Scene 1' 3. Build 'Scene 1' and check the console Console log: ... Read more
[Unet]Client disconnects during match making game
Steps to reproduce: 1. Open attached project 2. Open Services tab: a. Select your organization b. In Multiplayer tab configure... Read more
CharacterController ignores collsion when there are many trigger colliders
Steps to reproduce: 1) open users project 2) play the scene 3) navigate with arrows - capsule falls through ground ignoring any typ... Read more
[WSA] Wrong plugin reference in .csproj file when building for WSA Unive...
In windows 8.1 universal build dll's that are marked only for one SDK are located in different place than referenced. In attached a... Read more
Freezes editor importing .obj file
Steps to reproduce: 1. Create new unity project 2. import attached "WallE.obj" - freezes editor Reproduced: 5.3.4p6, 5.4.0b18 Not ... Read more
Shader doesn't receive shadows from sprites
Reproduction steps: In the attached project, player ("Seven") sprites do not receive shadows. Seems as if they used to receive shado... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects