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6
votes
Fixed

[Android] App does not resume graphics context after being minimized and...

Mobile

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Jan 08, 2018

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Version/s: 2017.3.0p1, 2017.3.0a7

How to reproduce: 1. Open the attached "AndroidResumeTest" project 2. Build project to device, run the built player 3. Minimize or ... Read more

0
votes
Fixed

If XRSettings.eyeTextureResolutionScale != 1.0, hololens does not render...

XR SDK

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Sep 18, 2017

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Version/s: 2017.2.0b11

Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK 4. Open Visua... Read more

1
votes
Won't Fix

Standard Assets/Utility/AlphaButtonClickMask.cs does not work with Sprit...

2D

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Nov 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open attached project "SpriteRaycastIssue.zip" 2. Open Test Scene 3. Enter Play mode 4. Try clicking the butt... Read more

0
votes
Not Reproducible

[Android][IL2CPP] Player crashes with signal 11(SIGSEGV), code 2 during ...

Scripting

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Dec 13, 2017

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Version/s: 2017.2.0a1, 2017.2.1f1

How to reproduce: 1. Open the attached "TestWeapon" project 2. Select IL2CPP as Scripting Backend (File --> Build Settings --> Play... Read more

0
votes
Not Reproducible

[macOS] Destroying custom Editor window components causes crash at IMGUI...

MacOS

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Dec 21, 2017

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Version/s: 2017.3.0b1, 2017.3.0f3

How to reproduce: 1. Open Unity 2. Load user-submitted project('2dtoolkit.zip') 3. Select Window -> 1949 -> Level Editor 4. In the '... Read more

0
votes
By Design

[WebGL] Player is not receiving request headers

WebGL

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Dec 22, 2017

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Version/s: 2017.2.0f3

To reproduce: 1) Open attached project 2) Build and run for WebGL Expected: A circular logo should load (it works on the Editor its... Read more

0
votes
Won't Fix

[UGUI]The vertical scrollbar of ScrollView is not automatically hidden, ...

uGUI

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Dec 25, 2017

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Version/s: 2017.2.1f1

To reproduce: 1) Open attached project and scene 2) Play it Expected: In the upper text box, the vertical scrollbar should be hidde... Read more

6
votes
Fixed

Random spikes in CPU usage in runtime caused by Physics.Processing

Physics

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Jan 01, 2018

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Version/s: 2018.1.0a7, 2018.1.0b1

Steps to reproduce: 1. Open attached “PerformanceIssue.zip” Unity project 2. Open scene “Main” 3. Enter Play mode 4. Open Window->Pr... Read more

0
votes
Fixed

PackedMemorySnapshot: Type contains staticFieldBytes, but has no static ...

Scripting

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Jan 03, 2018

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Version/s: 2017.3.0f3

Steps to reproduce 1. Open user attached project 2. Click Mainmenu > BugReport > Open TestCode Window 3. Click Capture Memory 'Edito... Read more

0
votes
Won't Fix

[Android] [GearVR] When "Single Pass" Rendering is enabled Samsung Galax...

XR SDK

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Jan 03, 2018

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Version/s: 5.6.4p4

Reproduction steps: 1) Download and open QA attached project (own cloud link) 2) Build and run it on Samsung Galaxy Note 8 (with Qua... Read more

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