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0
votes
Duplicate

[iOS] Keyboard is opened with input field using TouchScreenKeyboard.hide...

iOS

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Sep 19, 2018

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Version/s: 2018.2.0a4, 2018.2.6f1

To reproduce:1. Open attached project "Temp.zip"2. Open "Scene.unity" scene3. Build for iOS4. Deploy the Xcode project to iOS device... Read more

0
votes
Duplicate

Editor crashes on mono_add_process_object or closes on CheckDisalowAlloc...

Mono

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Sep 20, 2018

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Version/s: 2018.3.0b1

How to reproduce:1. Open attached "Hostage Situation" project2. Enter Play Mode3. Click left mouse button in Game View Expected resu... Read more

0
votes
Won't Fix

Daydream Angular Acceleration is showing incorrect values

XR SDK

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Sep 20, 2018

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Version/s: 2018.3.0b3

Steps to reproduce:- Load the attached project- Open the XRNodePhysicalTryGets scene- deploy to Daydream Expected:The physical value... Read more

0
votes
Not Reproducible

Editor freezes when saving scene

Scene Management

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Sep 17, 2018

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Version/s: 2018.3.0b1

Steps to reproduce:1. Download attached project2. Open scene "Village"3. Make any changes in the scene4. Save scene Expected results... Read more

0
votes
Won't Fix

ParticleSystem doesn't respect the LocalScale scaling mode

Visual Effects - Legacy

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Sep 11, 2018

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Version/s: 2017.4.10f1

How to reproduce:1. Open the user-submitted Project and open the "Test" scene2. Enter Play mode3. Press 1 on the keyboard and observ... Read more

0
votes
Fixed

[Linux] Unity Game View Glitch in ML-Agents

Linux

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Jun 29, 2018

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Version/s: 2018.2.0b2

To reproduce:1) Download MLAgents ( https://github.com/Unity-Technologies/ml-agents )2) Open it and "3DBall" scene inside of it3) Pl... Read more

0
votes
Fixed

[OpenGL ES 2] HLSLcc output wrong when creating a macro for dynamic inde...

Shaders

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Sep 21, 2018

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Version/s:

HLSLcc produces incorrect output when creating a macro for dynamic indexing a uniform matrix array on ES2. example:uniform vec4 hlsl... Read more

1
votes
Fixed

LWRP from template not working on WebGL

Package: Scriptable Render Pipeline Lightweight

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Sep 21, 2018

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Version/s: 3.3.0

-e: see title, using the LWRP template the scene is just the skybox and grey (see screenshot)--works well on 2018.2, doesn't work in... Read more

0
votes
Duplicate

Editor throws compilation errors when importing Entity Framework Core .d...

Mono

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Sep 04, 2018

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Version/s: 2018.2.4f1

Reproduction steps:1. Open user's attached project ("Net2Test")2. Inspect the errors in the Console Expected: No errors are thrownAc... Read more

0
votes
Fixed

[macOS]Selecting a GameObject that uses a Standard shader produces a Met...

Metal

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Sep 21, 2018

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Version/s: 2018.3.0b4, 2019.1.0a2

How to reproduce:1. Create a new Unity project2. Create any GameObject that uses a Standard Shader (a Cube, for example)3. Check the... Read more

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