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When "Virtual Reality Support" is enabled, OpenVR is in the SDK list but...
Steps to Reproduce on Standalone:- Create a new project in 2018.3.0b2. Got to the player settings and set "VR enabled"- Connect an O... Read more
GearVR back button incorrectly fires button 1 on both hands
How to reproduce:- Open the attached project- Deploy to GearVR- tap the "back" button Expected:Depending on whether the remote is se... Read more
Unable to update project from 2018.2.0x-ImprovedPrefabs to 2018.3.0b1
To reproduce: 1. Create a project in 2018.2.0x-ImprovedPrefabs2. Open the created project in 2018.3.0b1 Expected: project is properl... Read more
[2018.2 Regression] Animation binding breaks after activating gameobject
Steps to reproduce:1. Open user attached project2. Open 'EmptyTest' scene3. Enter playmode-- Inspect the character Expected behaviou... Read more
[Oculus][Daydream][XR] White pixel artifacts shown when using Post Proce...
How to reproduce:1. Open attached project2. Build and run on Android device3. Observe the Cube and different Post Processing effects... Read more
Inspector lock icon is partially hidden by tab-scroll icon
To reproduce: 1. Open a few tabs in the same window as the Inspector2. Observe the lock icon Expected: the lock icon is not obscured... Read more
Serialized struct called AABB throws InvalidOperationException errors
To reproduce: 1. Open the attached project (aabbStruct.zip)2. Select tthe Bug object in the Hierarchy3. Observe the console Expected... Read more
MemoryMappedFile class crashes on IL2CPP builds
Steps to reproduce:1. Download attached project2. Switch platform to Standalone3. Build "SampleScene" scene on IL2CPP backend4. Laun... Read more
[Editor] Preset manager doesn't show an option to add Material preset to...
The preset manager doesn't show an option to add Material preset to the default list Steps to Repro:1. Open attached or create new p... Read more
ReflectionTypeLoadException is thrown in the Player when using System.Re...
To reproduce:1. Open the user's attached project2. Build and run the "Bug" scene Expected result: Every assembly is logged in the Pl... Read more
All about bugs
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