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0
votes
Not Reproducible

[RenderTexture] Object with render texture does not display camera view

Camera

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Feb 23, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Open scene "Untitled"3. Press play4. Big cube on the right will be white5. Open same scene with rc3 and t... Read more

0
votes
Fixed

[WinRT] uGUI doesn't work on tablets

Windows Store Apps

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Dec 19, 2014

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Version/s: 4.6.1f1

From case 670834 - Tap in input field to show mobile keyboard, then tap out to hide it: keyboard flashes and stays up (must hide man... Read more

0
votes
Won't Fix

AutoRotation is not functioning with iOS5.0

iOS

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Feb 23, 2015

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Version/s: 4.6.3f1

To Reproduce: 1. Deploy the attached project to an iOS5 device.2. Observe that AutoRatation is not working (ios native gui windows a... Read more

0
votes
Fixed

Capsule Collider Bounds Incorrectly Calculated

Physics

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Feb 24, 2015

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Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open scene3. Press play4. Open scene view5. Select Collider - Incorrect bounds6. Notice that... Read more

1
votes
Fixed

[AssetBundle] When loading prefab from asset bundle "GameObject referenc...

Asset Loading

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Feb 20, 2015

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Version/s: 5.0.0f2

Steps to reproduce this issue: 1. Open the attached project2.Build AssetBundles (AssetBundles->Build AssetBundles from the menu)3... Read more

2
votes
Fixed

[WP8] Reflections jitter on landscape rotation

WP8

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Feb 21, 2015

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Version/s: 4.6.2f1

To reproduce:1. Open the attached project. It contains a shader that uses reflection and a scene that demonstrates the shader in act... Read more

0
votes
Fixed

[docs] 'Linear Rendering Hardware Sampling' should be changed to 'Linea...

Docs - Manual

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Feb 23, 2015

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Version/s: 5.0.0f3

The property "Linear Rendering Hardware Sampling" seems wrong in PlayerSettings.It should be 'Linear Rendering'. Documentation/en/Ma... Read more

6
votes
Fixed

[OSX] Editor performance regression in 5.0 on Mac (when multiple views a...

Window management

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Feb 23, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open Test scene3. Notice that scene runs at 30 fps4. Maximize Game view5. Notice that scene ... Read more

0
votes
Fixed

[AssetBundle] Setting assetBundleName in OnPreprocessAudio() crashes Unity

Asset Loading

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Feb 24, 2015

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Version/s: 5.0.0f3

Steps to reproduce this issue: 1. Open the attached project2. It has a script with few lines:void OnPreprocessAudio() {assetImporter... Read more

1
votes
Fixed

Unnecessary check is performed in a Rigidbody during the deactivation of...

Physics

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Feb 14, 2015

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Version/s: 5.0.0f2

How to reproduce: 1. Open new project2. Create a single Capsule game object and attach a Rigidbody component to it3. In the Rigidbod... Read more